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Building From Source
Introduction
This tutorial outlines how to build DSFML from source. Building DSFML produces a set of static libraries which combine the C++ binding and the D wrapper code. If you plan on using DUB, you don't need to build DSFML directly and can jump to Building Your First DSFML Program.
Prerequisites:
- A D compiler of your choice
- A C++ compiler - MSVC on Windows or GNU on Linux/OSX
- Git
- CMake
Building DSFML
build.d
For convenience, DSFML comes with a build script
(build.d
) to automate the building process. Given
that you have all the prerequesites listed above, building DSFML
is mot much more complicated than cloning the DSFML repository
and running the script.
To run the script, build it with your D compiler of choice and
run the produced executable in the top level directory of the
cloned repository. After completing, you'll see a newly created
lib
directory with static libraries. The build
script will use the same compilerit was built with to build
DSFML.
Examples
In the examples below, it is assumed that your D and C++ compilers are accessable from the command line. Please be aware that on Windows only MSVC is supported as the C++ compiler and the build script will default to building x64 libraries.
Windows and DMD
git clone -b v2.4.0-rc.1 https://github.com/jebbs/dsfml
cd dsfml
git submodule init
git submodule update
dmd build
build
Linux and GDC
git clone -b v2.4.0-rc.1 https://github.com/jebbs/dsfml
cd dsfml
git submodule init
git submodule update
gdc build.d -obuild
./build
Any OS and rdmd
git clone -b v2.4.0-rc.1 https://github.com/jebbs/dsfml
cd dsfml
git submodule init
git submodule update
rdmd build
For more information about what the script can do, pass the
executable --help
or -h
.